魔獸世界│單體UI整理





告別雜物煩惱!一鍵賣垃圾UI輕鬆整理包包
Say goodbye to clutter! Easily organize your bags with a one-click "Sell Junk" UI

還記得以前玩《魔獸世界》時,為了便利遊戲上的體驗,總是得借助各種外掛UI嗎?特別是那個方便賣掉灰色物品的一鍵賣垃圾UI「SellJunk UI」,簡直是玩家們的救星!
Do you remember playing World of Warcraft and using various add-on UIs to enhance your gaming experience? One such UI, the "SellJunk UI," was a lifesaver for players by allowing them to quickly sell unwanted gray items.
ellJunk UI有什麼厲害?
What makes SellJunk UI so great?
快速賣出灰色物品: 只需輕點一個按鈕,就能快速篩選出包包中所有不需要的灰色物品,並將它們一次性賣掉。
操作簡單: 安裝方式非常容易,只要將解壓縮後的「SellJunk」資料夾放入遊戲的「Interface\AddOns」資料夾內即可。
節省時間: 不再需要花費大量時間手動整理包包,讓你更專注於遊戲的樂趣。
現在,遊戲本身已經內建許多貼心的功能,讓我們能更輕鬆地管理包包。
Quickly sell gray items: With just a click of a button, you can quickly filter out all the unnecessary gray items in your bag and sell them in one go.
Easy to use: Installation is a breeze. Simply extract the "SellJunk" folder and place it in your game's "Interface\AddOns" folder.
Saves time: No more spending countless hours manually organizing your bags, allowing you to focus more on the fun of the game.
While modern games have built-in features to help manage bags more efficiently.




提升團隊默契!仇恨監控與傷害分析一應俱全
Enhance Team Cohesion! Comprehensive Hate Monitoring and Damage Analysis

透過上方仇恨監控UI,玩家能即時掌握團隊中每位成員對怪物的仇恨值,並以圖表方式呈現,讓坦克能更精準地控制仇恨,避免OT(仇恨過高)的情況發生。

With the hate monitoring UI above, players can instantly grasp the hate value of each team member towards monsters, displayed in a graphical format. This allows tanks to more precisely control hate and prevent OT (over-threat) situations.
同時,下方傷害輸出統計功能,則詳細記錄了戰鬥中所有隊員的傷害量、治療量以及其他關鍵戰鬥數據。藉由這些數據,團隊能深入分析戰鬥過程,找出導致滅團的原因,並針對性地調整策略,提升團隊整體的戰鬥效率。
Meanwhile, the damage output statistics function below provides detailed records of all team members' damage, healing, and other critical battle data during combat. Through this data, teams can conduct in-depth analyses of battle processes, identify the causes of wipes, and make targeted adjustments to strategies, thereby improving the overall combat efficiency of the team.

過去,許多玩家仰賴著Recount(傷害統計)和Omen(仇恨監視)這兩款外掛來優化遊戲體驗。這些外掛能詳細記錄玩家在副本或戰場中的傷害輸出和仇恨值,幫助玩家找出團隊戰鬥中的問題,進而提升整體表現。然而,由於遊戲版本不斷更新,外掛的連結常常失效,玩家必須花費時間尋找相容的版本。
Recount和Omen等外掛雖然能提供豐富的數據,但並非所有玩家都需要。官方不內建類似功能的決定,也是為了維持遊戲的平衡性與趣味性。玩家在選擇是否使用外掛時,應謹慎考慮其優缺點,並以遊戲樂趣為優先。
In the past, many players relied on third-party addons like Recount (damage meter) and Omen (threat meter) to enhance their gaming experience. These addons provided detailed records of a player's damage output and threat generated in raids and battlegrounds, helping players identify issues in team fights and improve overall performance. However, as game versions were constantly updated, links to these addons often became invalid, forcing players to spend time searching for compatible versions.
While Recount and Omen offered a wealth of data, not all players required it. The decision by developers to not include similar features natively was made to maintain game balance and preserve the overall fun of the game. Players should carefully consider the pros and cons of using such addons and prioritize their enjoyment of the game.

為什麼官方不內建類似的功能呢?
Why don't developers include similar features natively?

平衡性考量: 這些外掛能提供過於詳細的數據,可能導致玩家過度關注個人數據,而非團隊合作。
Balance concerns: These addons provide excessively detailed data, which can lead players to focus too much on individual performance rather than team cooperation.
新手友善性: 對新手玩家來說,過多的數據可能會造成資訊過載,反而影響遊戲樂趣。
New player experience: For new players, an overload of data can be overwhelming and detract from the enjoyment of the game.
遊戲機制影響: 過度依賴外掛可能會讓玩家忽略遊戲本身的機制和樂趣。
Game mechanics: Overreliance on addons can cause players to neglect the game's core mechanics and gameplay.

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